#include "deList.hpp"
#include "deAnimatedMesh_priv.hpp"
#include "MD2.h"
#include "deMath.hpp"
#include "deDriver.hpp"
#include "deRenderStates.hpp"
#include "deBitmap.hpp"
#include "deFileSystem.hpp"
#include "deFile.hpp"
Include dependency graph for deAnimatedMesh.cpp:

Compounds | |
| struct | index_container |
| struct | index_pair |
Functions | |
| IdeResourceBase * | deAnimatedMesh_LoadMD2 (const char *filename, IdeFile *file, deBoolean) |
| ACTOR_API void | IdeAnimatedMesh_Initialize () |
| ACTOR_API long | IdeAnimatedMesh_GetRscInterfaceID () |
This file is distributed "AS IS" without warranty of any kind. Novus Delta, LLC. does not guarantee the fitness of the contents of this file for any particular purpose.
Copyright (C) 2001-2003 Novus Delta, LLC. All Rights Reserved.
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1.3-rc3